Following theĀ VR Spring ChallengeĀ in March and theĀ VR May ChallengeĀ in May… we’re back with the VR Tundra Challenge to welcome the new Series 7 of VGC 2020, featuring a lot of new PokĆ©mon and strategies to try out from the second edition of the PokĆ©mon Sword and PokĆ©mon Shield Expansion Pass: The Crown Tundra!
We hope you’re still keeping well with everything going around lately, and we’d like this tournament to be a great opportunity for you to stay in shape while waiting the return of face-to-face tournaments.
If you competed at the aforementioned VR Challenges, most infos below will be familiar to you. However, we’ve taken good note from your feedback and some things have been tweaked and improved. We’re still keeping these tournaments with significantly low entry fees to allow players from all the world to play without that representing a significant expense for them.
For the first time, this tournament will be using OPEN TEAM SHEETS, which means you will be able to see your opponent’s PokĆ©mon, Moves and Items, and they will see yours, too! All info on natures, EVs and IVs will be kept secret on the private team list. Therefore, you will be asked to post your team twice, as the private team sheet will be used by the staff to solve any disputes that may arise. You can use rental teams, but are still required to fill all team sheet info using text formats. Please do NOT post pictures or rental codes.
Furthermore, if you’re new or just getting started in the world of VGC, we’re collaborating with the r/VGC community, who is holding a workshop focusing on battling skills and adapting to a new metagame, and everyone is invited to join! The seminar will take place on Wednesday 28 October, starting at 7 pm ET (11 pm UTC), and you can find all info on the r/VGC subreddit.
Schedule
The VR Tundra Challenge will be hosted online on Battlefy on 31 Octoberā1 November 2020. Swiss rounds will be played on Saturday 31, while the Top Cut will be played on Sunday 1.
SaturdayĀ 31st – 1 pm UTC
- US: 9 am EDT
- EU: 2 pm CET
- CH: 9 pm Beijing Time
- JP/KR: 10 pm JST/KS
SundayĀ 1stĀ – 1 pm UTC
- US: 8 am EST*
- EU: 2 pm CET
- CH: 9 pm Beijing Time
- JP/KR: 10Ā pm JST/KST
The event is expected to take from 7 to 9 hours on Saturday and from 4 to 7 hours on Sunday. A more detailed and tentative schedule can be found on the tournament’s Battlefy page. Any changes at the TO’s (tournament organizers) discretion will be clearly communicated with as much time in advance as possible.
*USA summer to winter time change on 31 October
Structure
The event will follow these regulations:
- Format: battles will be played using the VGC 2020 Series 7 regulations (TBD)
- Players can bring their own team of 6 PokƩmon OR use a Rental Team.
- In both cases, you are required to fill the info about your team on this form.
- It is strictly forbidden to change a single move or item on your team during the tournament, as is training your PokĆ©mon to have different stats once you’ve locked in your team.
- Event structure: Best-of-3 Swiss rounds on Saturday 31 Oct + Single-elimination Best-of-3 Top Cut bracket on Sunday 1 Nov.
- Each round is played within 60 minutes after pairings are posted and announced on Discord. There will be a grace period of 5 min for matches having technical issues out of any of the players’ control. Full breakdown on the rules for this is on the Procedures & Penalties section below.
- Up to 64 players: Swiss rounds on Saturday 31 Oct + Top 8 Cut on Sunday 1 Nov.
- Over 65 players: Swiss rounds on Saturday 31 Oct + X-2 Cut (all players with 2 or fewer losses advance) on Sunday 1 Nov.
- Platforms: all players are REQUIRED to be…
- Registered on Battlefy and signed up for the tournament.
- Present at all times during their participation on Victory Road’s Discord server.
- Procedures:
- Players will contact with each other through Battlefy, where pairings will be randomly generated for each round and standings can be followed by anyone.
- The Discord server will be used for staff announcements & feedback from the players, but NOT to set up your matches.
- All games will be played on Pokémon Sword or Pokémon Shield for the Nintendo Switch family of consoles. Make sure you have a Nintendo Online subscription before the tournament starts.
Entry fee & Prizes
Entry and refund policy
The entry fee for this event is standardized for everyone at $6.50 USDĀ (+$0.65 USD Battlefy platform fee). If you’re using a different currency, conversion rates could mean an extra charge. This will be paid directly when registering on Battlefy. No other methods will be allowed.
Refunds for this event will only be granted to users who are no longer registered at the time the registration has closed. Failure to check-in, participate in or being disqualified for a rules violation in any tournament will NOT be cause for a refund. Refunds are not automatic and will be done manually after the tournament brackets have been seeded and registration is final.
Please, reach out to the Victory Road staff on Twitter, Discord or by email (at management@victoryroad.pro) if you experience any issues registering on Battlefy.
Prizes
Players will be charged $7.15 USD when registering through Battlefy, of which $0.65 will go to Battlefy’s platform fee. Of the remaining $6.50, regardless of attendance, $5.00 will be directedĀ towards the prizepool and $1.50 to cover our staff, translators and other management instances on our end.
Once registrations are closed, we will post on all our socials the full breakdown of prizes and costs, which will be calculated as follows:
- Winner: 40% of the eventās prize pool.
- Runner-up: 20% of the eventās prize pool.
- 3rd and 4th Place: 10% of the eventās prize pool.
- 5th to 8th place: 5% of the eventās prize pool.
Prizing funded from the tournament registration fees will be paid out within 2 weeks of the conclusion of the event and will be paid out to the PayPal account used to register for the event. In the event that tournament registration fees do not cover the amount of prizing or there is an additional prize pool from a third party source, Battlefy will only pay out the amount collected by registration and Victory Road will be responsible for any additional payments.
Sign-up guide
In order to sign up for the VR Tundra Challenge, please complete the following steps:
- Join the tournament’s Battlefy page and complete all steps regarding sign-ups. (link in the button at the end of the page)
- Join Victory Road’s Discord Server, which will be our main source of announcements during the event. All communication between players and players-TOs should be addressed through Battlefy.
- Check your Nintendo Online subscription and make sure to download the Battle Spot Series 7 ruleset.
- Fill the team sheet form. You can do this anytime before the tournament. If you change your mind after sending a team, just fill the form again — only your last submission will count.
All steps must be completed before the tournament starts at 2 pm UTC on 31 October. Failing to do so will result on you not being able to compete. Please refer to the refund policy section above if you decide not to play mid-way through registering.
Reach out to our staff over on Twitter, Discord or by email (management@victoryroad.pro) for any questions or issues.
Don’t forget to retweet the announcement to enter the giveaway of a free entry!Ā
Procedures & Penalties
Late shows
The tournament will NOT have a general check-in. That means that, once you complete the registration over on Battlefy, you are EXPECTED to submit your team and join our Discord and play on Saturday, starting at 2 pm UTC.
Matches will NOT have a check-in procedure, either. Once pairings for each round are posted (you will be notified on Discord), you are EXPECTED to join your match’s chat room and post to signal activity.
Any player not showing signs of activity or showing up late will be penalized as follows:
- 5 min after pairings are posted: game 1 loss
- 10 min after pairings are posted: game 2 loss (that is, round loss)
- Multiple late showings might result in a disqualification at the head TOs discretion.
- Any players not showing up after round 4 with a record that makes them not eligible for top cut (that is, 3 or more losses) will be automatically dropped.
- We strongly recommend you to avoid delaying your games upon contacting your opponent for the sake of everyoneās playing experience.
If you’re waiting on your room and your opponent does not show up, please go to Report Match IssueĀ and a TO will come over.
If you show up over 10 min late for any given round, you WILL BE dropped from the tournament. If you wish to keep on playing, you MUST ask any TO to rejoin. You will be able to do so until the round you were dropped in is in play. No players will be allowed to rejoin afterwards.
Drops
If you wish to DROP from the tournament, you MUST FIRST report your match result via Battlefy, and then click Report Match IssueĀ and request to be dropped by a staff member through the Battlefy chat. Please do NOT ask for a drop on the Discord server.
If you’re dropped but decide to keep on playing, you MUST ask any TO to rejoin. You will be able to do so until the round you were dropped in is in play. No players will be allowed to rejoin afterwards.
Setting up a match
In order to set up a match, use the ROUND NUMBER + the MATCH NUMBER as the link code. For example, for match number 471 on round 3, the code for both players should be: 0003 0471.
Both players must enter the same link code to find one another. Make sure you’ve found the correct opponent before the game starts. Contact on the Battlefy chat if you’re unable to do so, and if this persists, flag your match on Report Match Issue.
Round timer
We will enforce a 60 minute round timer for each round, though a grace period of 5 minutes is allocated for any matches having communication errors.
If by chance the timer is hit, both players will take a screenshot of their teamās current status and send it to the TO, and the TO will report back with the winner of the match enforcing official tiebreakers:
- The player with the most PokƩmon left wins.
- If both players have the same number of PokĆ©mon remaining, then the winner is the player whose remaining PokĆ©monās added HP has the greatest percentage of their teamās total full HP.
If both players do not report back in a timely fashion and the round timer passes without any response back from the match,Ā TOs may issue game losses.
If one player is late to the match and that causes the match to go past timer, then that player will be issued a loss regardless of the outcome of the match, as timer is considered to be over.
Please keep in mind that these measures are meant to keep the tournament as dynamic as possible and for the sake of everyone’s playing experience.
Submitting results
Once the round is over, any of the two players is allowed to set up the score, true to the result of the matches. If any issues occur, please go to Report Match IssueĀ and a TO will come over to assist you.
Given that the games have no VS Recorder feature, we recommend all players to take a pic of the WIN / LOSE player cards shown at the end of each match (game 1, game 2, game 3) so that we can have a proof of the winner if any disputes arise. This is NOT mandatory, so you do NOT need to post them for each round, but it is highly encouraged should any issues regarding scoring appear.
Asking for a win
When both players show up for a round, match wins/losses MUST be determined only by game play.
Any player found to be asking their opponent to give them a win, either directly, indirectly or via bribery or coercion, will be immediately disqualified from the event, losing any right to the prizes earned, such as prize money or other products.
Connection issues
As soon as you notice a connection issue on your Nintendo Switch, you must:
- Take a screenshot of the error message with the screen capture button (ā) on their Nintendo Switch, or a pic with your phone, and send it to the TO via Battlefy private chat, or exceptionallyĀ Twitter or Discord.
- The player causing the connection issues will receive a different error message than the one who didnāt and thus will be assigned a loss for the game.
- However, you also MUST:
- Check if the internet connection to the game remains after the match concludes by pressing āYā and then taking a clip by using the screen capture button (ā) again (you will have to hold it down for 3 seconds to start recording). Send the video to the TO via Battlefy private chat, or exceptionallyĀ Twitter or Discord.
In the mean time:
- Both players will be allowed to consider the in-game situation of the match prior to the connection issues.
- We highly encourage all players to be honest and assume as lost any disconnected matches, when either 1) they know their connection was shaky or caused the disconnect; or 2) the connection issues happen at a point where the game was essentially lost for them. Our goal is to keep the tournament’s timings as short as possible for the sake of everyone’s experience.
- This is just a suggestion, and we are aware that not everyone will agree. Coercion, bribery or other means to determine the outcome of a disconnect are strictly prohibited.
- If no agreement is reached, one or both players MUST flag the match on Report Match Issue > A player disconnected.
- A TO will come over and will evaluate the different pictures and videos sent by either one or both players in order to determine the outcome of the match resulting in a connection issue.
- If one of the players doesnāt send the pic/screenshot and clip to the TOs, they will receive a game loss in that match.
- If any of the players send the send the pic/screenshot and clip to the TOs, both of them will receive a game loss in that match.
- Based on all pics and videos received, the player deemed responsible for the connection issue (whether it be intentionally or not) will receive a game loss for that match.
- The set will continue as usual with the remaining games.
- The TOs decision will be communicated clearly to both players over on the Battlefy chat. Their decision is final and irrevocable.
Keep in mind that players repeatedly causing connection issues will be noted by our TOs and are subject to disqualification at the head TOs discretion. Should a situation arise that is not covered above, the TOs will handle on a case-by-case basis.
Identities and ghosting
All players are expected to sign up using their real identities, such as their real names and actual Discord usernames. Those can differ from one another, but must remain true and unipersonal.
Any player proven to be ghosted (helped by other players, regardless if they were already eliminated or didn’t take part in the event) or signing up with a fake/alt identity, will be disqualified from the event, losing any right to the prizes earned, such as prize money or other products.
Behaviour
All players competing on our tournaments or taking part in any of our activities are expected to have a respectful behaviour towards other players and the Victory Road staff. Similarly, all players are subject to the Play! PokĆ©mon’s standards of conduct.
Any player whose behaviour is deemed against these standards of conduct will be disqualified from the tournament, losing any right to the prizes earned, such as prize money or other products.
Unacceptable behaviour includes, but is not limited to, insults, slurs and discrimination based on ethnic background, gender, sexual orientation, religious beliefs. Victory Road’s TOs will evaluate each situation in a case-by-case basis and will decide on the most appropriate measures.
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ė³ø ėķģģģ ķė¶ģ ģ ģźø°ź°ģ“ ėė ģģ ģ ź¹ģ§ ģ ģ넼 ģ·Øģķ ģ¬ėģė§ ķ“ė¹ėė©°, 첓ķ¬ģøģ ėŖ»ķź±°ė, ėķģ ģ°øź°ė„¼ ėŖ»ķź±°ė, DQėė ė¶ė¤ģ ķ“ė¹ėģ§ ģģµėė¤. ķė¶ ģ ģ°Øė ģėģ¼ė” ģ§ķėģ§ ģģ¼ė©°, ėķģ 매ģ¹ģ“ ģė£ėź³ ģ ģź° ģģ ķ ģė£ė ģ“ķģ ģėģ¼ė” ģ§ķė©ėė¤.
Battlefy ģ ģģ ė¬øģ ź° ģģ¼ģė¤ė©“, ķøģķ°ė, ėģ¤ģ½ė, ģ“ė©ģ¼ģ ķµķ“ (management@victoryroad.pro) ģ°ė½ ė°ėėė¤.
ģķ:
ź° ķė ģ“ģ“ė¤ģ ģ°øź°ė¹ 7.15 ė¬ė¬ė„¼ ė“ģ¼ ķė©°, ź·øģ¤ 0.65 ė¬ė¬ė Battlefy ģ¬ģ©ė£ė” ģ§ė¶ė©ėė¤. ķė ģ“ģ“ģ ģ°øģ¬ ģ¬ė¶ģ ź“ź³ģģ“ 5 ė¬ė¬ė ģķ ėŖØźø ķģ ė¤ģ“ź°ė©°, ėØģ 1.50 ė¬ė¬ė ģ¤ķķ, ė²ģ ė±ģ ėķ ģ“ģė¹ė” ģ¬ģ©ė©ėė¤.
ģķģ ģģøė, ėķ ģ ģė¹ģ ģ¬ģ©ė“ģģ ėŖØė ģ ģź° ėė ķ ģ ķ¬ SNSģ ź³µź³ ķ ģģ ģ ėė¤.
- ģ°ģ¹: ģ“ ėŖØźøģ”ģ 40%
- ģ¤ģ°ģ¹: ģ“ ėŖØźøģ”ģ 20%
- 3, 4ģ: ģ“ ėŖØźøģ”ģ 10%
- 5~8ģ: ģ“ ėŖØźøģ”ģ 5%
ėķ ģźøģ ėķ ģ¢ ė£ ķ 2주ė“ģ ģ§źøė ģģ ģ“ė©°, ėķ ģ ģģ ģ¬ģ©ė PayPalģ ķµķ“ģ ģ§źøė ģģ ģ ėė¤. ėķ ģ ģė¹ė” ģķģ“ ģ¶©ė¹ģ“ ģė ź²½ģ°, Battlefy ģø”ģģ ģ ģė¹ė” ėŖØģø źøģ”ģ ģ§źøķź³ , ėØģ ģķģ”ģ ė¹ ķ 리 ė”ė ģø”ģģ ģ§źøķ ģģ ģ ėė¤.
ģ ģ ź°ģ“ė
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ė¤ģ ė°©ė²ģ ķµķ“ VR Tundra ģ±ė¦°ģ§ģ ģ ģķ“ģ£¼ģźøø ė°ėėė¤.
- ķ ė먼ķøģ Battlefy ķģ“ģ§ė„¼ ķµķ“ ėķ ģ ģ ģ 차넼 ģė£ķ“주ģøģ
- ė¹ ķ 리ė”ėģ ėģ¤ģ½ė ģė²ģ ė¤ģ“ź° ģ£¼ģøģ. ķ“ė¹ ėģ¤ģ½ė ģė²ė ėķģ ź³µģ§ģ¬ķģ ģ ķė ģ©ėė” ģ¬ģ©ėė©°, ķė ģ“ģ“ź°ģ 커뮤ėģ¼ģ“ģ ģ Battlefy넼 ģ¬ģ©ķ“ģ¼ ķ©ėė¤.
- ėķ ė ģØė¼ģø 구ė ģ ķģøķź³ , ģøź²ģģģ ģģ¦ 7룰ģ ė¤ģ“ė”ė ė°ģ주ģøģ.
- ķģķøė„¼ ģģ±ķ“주ģøģ. ķģķøė ķ ė먼ķøģ“ ģģėźø° ģ ģ ģģ±ėģ“ģ¼ ķė©°, ė§ģ½ģ ķģ ė³ź²½ķź² ėė¤ė©“, ķ ėėØ¼ķøź° ģģėźø°ģ ģ ė¤ģ ģ ģ¶ķģė©“ ė©ėė¤. ź°ģ„ ė§ģ§ė§ģ¼ė” ģ ģ¶ė ķģķøė§ ģ ģė©ėė¤.
ģ ģøźøė ėŖØė ź±ø 10ģ 31ģ¼ 2pm UTC ź¹ģ§ ģė£ķ“ģ£¼ģźøø ė°ėėė¤. źø°ź° ė“ģ ģė£ķģ§ ėŖ»ķ ģ ėķ ģ°øź°ź° ģ·Øģė ģė ģģ¼ė ģ ģķ“ģ£¼ģźøø ė°ėėė¤. ė§ģ½ ėķ ģ¤ėķ¬źø°ķ ź²½ģ°, ģ ķė¶ ģ ģ± ģ ģ°øź³ ķģźøø ė°ėėė¤.
ģ§ė¬øģ“ ģģ¼ģė¤ė©“, ķøģķ°ė, ėģ¤ģ½ė, ģ“ė©ģ¼ģ ķµķ“ (management@victoryroad.pro) ģ°ė½ ė°ėėė¤.
ķøģķ°ė” ź³µģ§ė„¼ 리ķøģ ķģė ė¶ė¤ź»ė ģ¶ģ²Øģ ķµķģ¬ ģ°øź°ė¹ė„¼ ėģ ģ§ė¶ķ“ė립ėė¤! ė§ģ ģ°øģ¬ ė¶ķė립ėė¤!
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ģ§ź° ķėķ°:
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ź²½źø°ė¤ ėķ ė³ėģ 첓ķ¬ģøģ“ ģźø° ė문ģ ėģ¤ģ½ėģģ ķģ“ė§ģ“ ģ¬ė¼ģØ ģ§ķ ģ ģė¤ģ ź°ģ Battlefy넼 ķµķģ¬ ģėģ ģ°ė½ ķ ėģ ģ ģ§ķķ“ģ£¼ģźøø ė°ėėė¤.
ģ½ģė ėģ ģź°ź¹ģ§ ėģ¤ģ§ ģė ģ ģė¤ģź²ė ė¤ģź³¼ź°ģ ķėķ°ź° ė¶ģ¬ė©ėė¤.
- 5ė¶ ė¦ģź²½ģ°: ź²ģ 1 ķØė°°
- 10ė¶ ė¦ģź²½ģ°: ź²ģ 2 ķØė°° (ģøķøģ¤ģ½ģ“ė” ģøķ ķØė°°)
- ė°ė³µģ ģ¼ė” ģ§ź°ķė ģ ģė¤ģ TOģ ķėØģ ė°ė¼ ėķģģ DQė ģė ģģ¼ė ģ ģķ“ģ£¼ģźøø ė°ėėė¤.
- 4ė¼ģ“ė ģ“ķ ģ§ź°ķė ķģ»·ķ ģ ģė ģ¹ķØźø°ė”ģ ź°ģ§ ģ ģė¤ (3ķØ ģ“ģ)ģ ģėģ¼ė” ėėģ²ė¦¬ ė©ėė¤.
- ėŖØėģ ķøģ넼 ģķ“ ėėė” ģ ģķź² ź²ģģ ģ§ķķ“ģ£¼ģźøø ė°ėėė¤.
ė§ģ½ģ ģėź° ėķėģ§ ģėė¤ė©“ Report Match Issueė” ź°ģ ė³“ź³ ķė©“ TOź° ėģėė¦¬ź² ģµėė¤.
ė§ģ½ ģ“ė¤ ė¼ģ“ėė¼ė 10ė¶ģ“ģ ė¦ėė¤ė©“ ķ ė먼ķøģģ ģėģ¼ė” ėė ģ²ė¦¬ė©ėė¤. ė§ģ½ģ ėķ넼 ģ§ķķź³ ģ¶ģ¼ģė¤ė©“ TOģź² ģ¬ģ°øź° ģģ¬ė„¼ ė°ķģ¼ķ©ėė¤. ė¤ė§ ģ¬ģ°øź°ė ķ“ė¹ ė¼ģ“ėź° ģ§ķė ėģė§ ź°ė„ķė©°, ė¤ģ ė¼ģ“ėė¶ķ°ė ė¶ź°ė„ķ©ėė¤.
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**ėģ¤ģ½ė ģė²ģģ ėėģ ģģ²ķ ģ ģģµėė¤.
매ģ¹
ģėģ ėģ ģ ķ ėģ ė§ķ¬ ģ½ėė ė¼ģ“ėė²ķø + 매ģ¹ė²ķø ģ ėė¤. ģ넼ė¤ģ“, ė¼ģ“ė 3ģ 매ģ¹ė²ķø 471ģø ź²½ģ°, ģ ķė ģ“ė 0003 0471ģ ģ ė „ķė©“ ė©ėė¤.
ėģ ģ ģģķźø° ģ ģ ź¼ 매ģ¹ģ“ ģ¬ė°ė„“ź² ė¬ėģ§ ķģøķ“주ģøģ. ė§ģ½ģ ė¬øģ ź° ģė¤ė©“ Report Match Issueė” ė³“ź³ ķ“ģ£¼ģźøø ė°ėėė¤.
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ź° ķė§ė¤ 60ė¶ ė¼ģ“ė ķģ“ėØøź° ģģµėė¤. (ķµģ ź“ė Ø 문ģ ė±ģ ģķ“ 5ė¶ ė“ģøź¹ģ§ė ė“ģ¤ėė¤)
ė§ģ½ģ 60ė¶ģ“ ģ§ė¬ģ ė ģ ķė ģ“ģ“ė ķģ¬ ģķ©ģ ģ¤ķ¬ė¦° ģ·ģ ģ°ģ“ģ TOģź² 볓ė“ģ¼ķ©ėė¤. TOė ź·øķ ė¤ģź³¼ ź°ģ źø°ģ¤ģ ķµķ“ ģ¹ģ넼 ź²°ģ ķ©ėė¤.
- ėØģģė ķ¬ģ¼ėŖ¬ģ ģź° ė ė§ģ ķė ģ“ģ“ź° ģ“ź¹ėė¤.
- ź°ģ ģģ ķ¬ģ¼ėŖ¬ģ“ ėØģģ ģ, āėØģ ķ¬ģ¼ėŖ¬ģ ģģ¬ HPģ ģ“ķ© / ķģ ģ“ HPģ ķ©ā ģ“ ė ėģ ģ ģź° ģ“ź¹ėė¤.
ė§ģ½ ģ ģø” ķė ģ“ģ“ź° ķģ“ėØøź° ė¤ ėė TOģź² ė³“ź³ ķģ§ ģėė¤ė©“, TOė ģķė ģ“ģ“ģź² ėŖ°ģķØė„¼ ģķ¬ ģ ģźø° ė문ģ 주ģķģźøø ė°ėėė¤.
ė§ģ½ģ ķ ķė ģ“ģ“ģ ģ§ź°ģ¼ė”, ķģ“머넼 ė¤ ģ°ź² ėė¤ė©“, ģģø ģ ź³µģ ķ ķė ģ“ģ“ź° ķØķ©ėė¤.Ā
ė³ø ź·ģ ė¤ģ ėķ넼 ģµėķ ģ ģķź³ ģ¾ģ ķź² ģ§ķķźø° ģķ“ ģė¤ė ź²ģ ģķ“ ė¶ķė립ėė¤.
ź²°ź³¼ģ ģ¶
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ź° ź²ģģ“ ėė ėė§ė¤ Win/Lose ķė©“ģ ģ¤ķ¬ė¦°ģ· ģ°ėź±ø ź¶ģ„ķ©ėė¤. ģ“ė ķģė ģėģ§ė§, ė§ģ¼ģ ģ¬ķ넼 ėė¹ķ“ģ ģ°ģ“ėėź±ø ź°ė „ ģ¶ģ²ė립ėė¤.
ģ¹ė¶ģ”°ģ
ģ ķė ģ“ģ“ģ ģ¹ķØė ź²ģė§ģ ķµķ“ ź²°ģ ģ“ ėģ¼ķ©ėė¤.
ģėģź² źø°ź¶ģ ź¶ķź±°ė, ź°ģķė ģ ģė ė°ė” DQģ²ė¦¬ ėė©°, ģķ ėķ ģģ ģ”°ģ¹ ė©ėė¤.
ķµģ 문ģ
ķµģ ģė¬ė” ģøķ“ ź²ģģ“ ėė ģ ģ¦ģ:
- ģė¬ ė©ģøģ§ģ ģ¤ķ¬ė¦°ģ·ģ ģ°ģ ķ, Battlefy private chat, ķøģķ°, ėģ¤ģ½ė ģ¤ ķė넼 ķķ“ģ TOģź² ė³“ź³ ķ©ėė¤.
- ģė¬ė„¼ ģ¼ģ¼ķØ ķė ģ“ģ“ė ź·øė¬ģ§ ģģ ķė ģ“ģ“ģ ģė¬ ė©ģøģ§ź° ė¤ė¦ ėė¤.
- ź·ø ģø, Y넼 ėė¬ ģøķ°ė· ģ°ź²°ģ“ ėź²¼ėģ§ ķģøķź³ , ź·ø ź³¼ģ ģ ė ¹ķķģ¬ TO ģź² ė³“ź³ ķ©ėė¤.
ķµģ 문ģ ģ ź“ķ“ģ ź° ķė ģ“ģ“ė¤ģź² ģģ§ķ ź²ģ ė¶ķė리며, ė§ģ½ģ 1) ģė ķµģ ģķź° ė¶ģģ ķź±°ė, 2) ź²ģģ ģ¬ģ¤ģ ģ§ ģķģģ ķµģ ė¬øģ ź° ė°ģķė¤ė©“, ģ ģķ ėķ ģ“ģģ ģķ“ ģė°ģ ģ¼ė” źø°ź¶ ķ“ģ£¼ģźøø ė°ėėė¤.
ģ“ė ź¶ź³ ģ¼ ėæģ“ė©°, 매ė“ģ¼ ėė” ģ§ķ ķģ§ ģģ ģ ģė¤ė ģ ė ģ ķ¬ė ģ ģź³ ģģµėė¤. ė¤ė§, ė물ģ“ė, ķė°ģ ķµķ“ ķµģ 문ģ ģ ķ“ź²°ģ ģź²©ķ źøģ§ėź³ ģģ¼ė©°, DQģ²ė¦¬ ė©ėė¤.
ė§ģ½ ģģø” ķė ģ“ģ“ź°ģ ķ©ģź° ģ“루ģ“ģ§ģ§ ģģ ģ Report Match Issue > A player disconnected넼 ķµķ“ TO넼 ė¶ė¬ģ£¼ģźøø ė°ėėė¤.Ā
TOė ģ ģ¶ė ģ¤ķ¬ė¦°ģ·ė¤ģ ķ ėė” ź²ģģ ź²°ź³¼ė„¼ ė ėė¤.
- ė§ģ½ģ ė ķė ģ“ģ“ģ¤ ķėŖ ģ“ ģ¤ķ¬ė¦°ģ·ģ ģ ģ¶ķģ§ ģģė¤ė©“ ź·ø ķė ģ“ģ“ė ķØė°°ķź² ė©ėė¤.
- ė§ģ½ģ ė ķė ģ“ģ“ ė¤ ģ¤ķ¬ė¦°ģ·ģ ģ ģ¶ķģ§ ģģė¤ė©“, ģ ķė ģ“ģ“ė¤ ź²ģ ķØė°°ė„¼ ė°ź² ė©ėė¤.
ģģø” ķė ģ“ģ“ź° ģ¤ķ¬ė¦°ģ·ģ ģ ģ¶ķė©“ 그넼 ķ ėė” ķµģ ģė¬ė„¼ ģ¼ģ¼ķØ ķė ģ“ģ“ź° ķØė°°ķź² ė©ėė¤.
- ź·ø ķ ķ“ė¹ ģøķøė ģ¼ė°ģ ģø ģøķøģ ė¤ė¦ģģ“ ģ§ķėė©°,
- TOģ ź²°ģ ģ ģģø” ķė ģ“ģ“ė¤ģź² Battlefy chatģ ķµķ“ ģ ė¬ėė©°, ģ² ķķ ģ ģģµėė¤.
**ė§ģ½ģ ģģµģ ģ¼ė” ķµģ ģė¬ė„¼ ģ¼ģ¼ķ¤ė ģ ģź° ģģ ģ TOģ ź²°ģ ģ ė°ė¼ DQ ģķ¬ ģ ģģµėė¤.
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ź·ø ģø ė§ģ½ģ ķė ģ“ģ“ź° ź³ ģ¤ķ (ķė ģ“ģ“ ģøģ ģ¬ėģź² ėģģ ė°ėź²)ģ ķė¤ėź² ė°ķģ”ģ ģ, ėė ė¶ģŗė” ėķģ ģ°øź°ķģ ģ, ģ¦ģ ėķģģ DQ ģ²ė¦¬ ėė©° ģķ ėķ ģģ ģ”°ģ¹ ė©ėė¤.
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ģ¼ė°ģ ģø ģģ¤ź³¼ źµź°, ģøģ¢ , ģ±ė³, ģ±ģ ģ§ķ„, ģ¢ źµ ė±ģ ź“ķ ė¹ķ ė ģģ¤ ė±ģ“ ė³“ź³ ėė ķė ģ“ģ“ė¤ģ DQģ²ė¦¬ ėė©° ģķė ģģ ģ”°ģ¹ ė ģ ģģģ ģģ§ķ“ģ£¼ģźøø ė°ėėė¤.
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