After Careful Consideration… — A Worlds Top 16 Team Report

Header artwork by Haru Akasaka, from a Pokémon TCG Galarian Gallery ultra rare Zamazenta V card.

Hey everyone! My name is Aaron Brok, and I recently placed 13th at the World Championships in Anaheim, California! I’m honored to have competed against and placed amongst some of the best players in the world. This is my team report and experience during the 2025 Pokémon VGC World Championships.

I’m 23 years old, born and raised in Southern California. I have been playing Pokémon games since I was a kid, and playing VGC since 2020 with Pokémon Sword and Pokémon Shield. My first official event was the North America International Championships in Columbus, Ohio, in 2022. Since then, I have top cut a handful of regionals (Drednaw comes to mind* 😉), got Top 32 at the World Championships in Yokohama in 2023, and, most recently, got Top 16 at the World Championships in Anaheim in 2025.

* You can read my 2023 San Diego Regional Top 4 team report featuring Drednaw here!

But enough about that, you’re here for my World Championships team report. To get to Worlds, though, we have to backtrack a few months, to the Portland Regional in May.

Table of Contents

Portland Regional Championships

Leading up to the Portland Regional, I struggled to find a team. I tested almost anything and everything: some Koraidon + Ice Rider Calyrex; some Lunala + Miraidon; some Miraidon + Zamazenta; even Ho-Oh! The one thing I learned was that nothing felt remotely good. The weekend of May 9th brought the Grand Challenge IV, and I locked the team that had just won the Milwaukee Regional Championship, with an item change tailored for closed-teamsheet best-of-one.

LunalaMiraidonIncineroarUrshifu RapidGrimmsnarlUrsaluna

I was not super impressed with my performance nor my team choice. The team didn’t necessarily feel bad, but not something I could see myself performing well with. However, my friend Carlos Cabal ended up placing 5th using an interesting Shadow Rider Calyrex + Zamazanta composition, originally created by Berumotto.

Calyrex ShadowZamazenta CrownedChien PaoRaging BoltAmoongussTing Lu

The team had many techs tailored for closed-teamsheet best-of-one, such as Iron Defense Zamazenta and Life Orb Chien-Pao, but after some testing I quickly learned that this build was very strong in open-teamsheet best-of-three as well. I brought the team to a League Cup and placed 1st, feeling very impressed with the team’s strength. A week later, I brought it to a League Challenge with a few changes: changing Iron Defense to Wide Guard on Zamazenta, and adding Sand Tomb on Ting-Lu. I placed 1st again, and I knew I was bringing some version of this team to Portland Regionals. After changing some moves and reworking some EV spreads, I had the final version of the team. I almost pivoted the night before the tournament because I was terrified of the mirror, but my friends Sebastian Liu Li and Alex Arand helped keep my head on my shoulders and stick with what I had prepared with.

▶️ Get my Portland team’s paste here!

Calyrex Shadow

Not much to say here. Shadow Rider Calyrex is incredibly strong and Focus Sash gives it some safety and survivability that Life Orb doesn’t. Normal Tera Type was chosen from preference and comfort and was occasionally nice defensively, but it could be Ghost.

Zamazenta Crowned

The Water Tera Type was chosen to help against Koraidon sun teams because they almost always had Flutter Mane and seemed to be dropping Raging Bolt, which threatened Dragon- and Water-Tera Types, respectively. It survives Timid 252 SpA Choice Specs Miraidon’s Hadron Engine-boosted Electro Drift and outspeeds all Kyogre (and other base 90 Pokémon).

Chien Pao

Life Orb was chosen because Focus Sash was taken on Calyrex already. Taunt was a late change to help against Amoonguss and Leech Seed Ice Rider Calyrex.

Amoonguss

Pollen Puff was chosen to heal Zamazenta or Ting-Lu in longer endgames. It underspeeds minimum speed Ice Rider Calyrex, and it always survives Psychic from Focus Sash Shadow Rider Calyrex and Draco Meteor from Modest 252+ SpA Choice Specs Miraidon without Electric Terrain.

Raging Bolt

Magnet and Dragon Pulse were chosen as more consistent options that retained the boost if Raging Bolt needed to be switched out and didn’t reduce in power after use, respectively. It survives 252+ Attack Ice Rider Calyrex’s Glacial Lance.

Ting Lu

Ting-Lu is extremely helpful against Volcarona and the restricted legendary pair of Lunala + Miraidon. Not having a single 100% accurate move makes it inconsistent. Carlos put it best: “Eventually the apocalypse will happen. And Ting-Lu will still be standing there. But he doesn’t feel like doing anything.”

Highlight matches

I’m happy and proud to have gotten a medal, even though I wish I had gone further. I was very impressed with how the team felt (less so Ting-Lu, but I had played against 7 Kyogre over the whole tournament, so I didn’t know if it was a fair judgement). I had also functionally locked my invite for the World Championships, so a lot of pressure was relieved ahead of the North American International Championships.

North America International Championships (NAIC)

Between the lack of pressure, my birthday, and getting sick, I had next to no preparation in between Portland and NAIC… and it showed. I played sloppy using the same outdated team and ended up missing Day 2 completely. While I had still received my Worlds invite and would have needed to perform exceptionally well at NAIC to sneak into the stipend race anyway, I knew that I would have to prepare with more purpose and explicit goals for the World Championships if I didn’t want a repeat of this performance. Specifically, I wanted to decide on a Restricted pair early and do more targeted matchup practice in the form of best-of-threes with friends. If I did ladder, I wanted it to be purposeful rather than mindless clicking.

Preparing for the World Championships

Deciding on a Restricted pair

I wanted to be mostly decided on a team, or at the very least an archetype, multiple weeks ahead of the World Championships. As I am about to detail, that did not happen.

I wanted to be more purposeful with my testing, but I still considered a wide variety of archetypes:

  • Calyrex ShadowZamazenta Crowned I knew my Portland and NAIC team was outdated and I didn’t want to use the Life Orb double Fake Out compositions, but I kept it in mind simply based off of my experience with the archetype and its pure strength.
  • Calyrex IceKyogre This was the archetype I tested the most outside of Shadow Rider Calyrex + Zamazenta. I thought Kyogre was in a pretty good position in the meta, and the archetype felt very flexible with its distribution of speeds and strong offensive pins. I ended up dropping it because I didn’t like how Kyogre needed to rely on inaccurate moves and I struggled to navigate Kyogre’s middling Speed, specifically against opposing Rapid Strike Style Urshifu.
  • Calyrex ShadowMiraidon I tested the composition with Choice Scarf Miraidon + Clefairy + Quiver Dance Volcarona that had placed well in a few of the Victory Road tournaments pretty extensively. I thought that Calyrex + Clefairy was strong, and I wanted to test Fairy-Tera Type Calyrex with Draining Kiss. I ultimately decided against the team because Fairy-Tera Type Calyrex was not as strong as I thought it would be, and the team felt way too dependent on getting the setup off with either Calyrex or Volcarona.
  • Koraidon Koraidon + Ice Rider Calyrex, Koraidon + Shadow Rider Calyrex, and Koraidon + Lunala interested me, particularly because Koraidon enabled other Pokémon which had a positive matchup into Shadow Rider Calyrex + Zamazenta on paper. Lunala also happened to be one of my favorite restricted Pokémon. However, I did not believe I could build the correct “call” with this composition with the amount of time I had, nor did I feel like I had enough time to practice enough to feel confident with the archetype.
  • Miraidon I tested various Miraidon + Zamazenta compositions because I liked how Zamazenta played and wanted to test it with different Restricted Legendaries. It felt extremely restrictive with the supplemental Pokémon, as well as the items to be used on each Pokémon, so I dropped it. I also briefly tested Federico Camporesi’s NAIC-winning Miraidon + Lunala team, as well as Michael Kelsch’s NAIC Day 2 Miraidon + Ice Rider Calyrex team. I wanted to stay familiar with these teams because of their proven success, but I wanted them to only be an emergency backup in the event I could not find anything else.

Team Iterations

I wish I could say that I decided on an archetype early and focused all of my time towards practicing and iterating on the same team, but that was nowhere close to what actually happened. I let poor ladder sessions get to me and swapped between different teams repeatedly, trying to find the “perfect” team. My preparation was not linear, so I will only describe the iterations of the team I ended up using at the World Championships.

The first iteration of the team was shared to me by Sebastian.

Calyrex ShadowZamazenta CrownedChien PaoRaging BoltAmoongussOgerpon Cornerstone

This was a great starting point because it was very similar to the team I had used earlier in Regulation Set I. It was based on the team that Marco Silva used to place 2nd in the Victory Road to Anaheim #1. Like with any Shadow Rider Calyrex + Zamazenta team, I was worried about not having a consistent mirror matchup, so I kept working to see if I could find something to meet my (unrealistic) expectations.

Calyrex ShadowZamazenta CrownedChien PaoChi YuAmoongussOgerpon Cornerstone

I saw this version of the team that Yuya Wakasugi used to win the Teru Fest tournament in Japan. Chi-Yu was marginally better against the mirror, but felt worse into the general matchup board, and the decrease in bulk and stability was very noticeable, especially against Rapid Strike Style Urshifu.

Calyrex ShadowZamazenta CrownedChien PaoRaging BoltAmoongussTornadus Incarnate

I thought of Tornadus because it offered speed control while still carrying priority Taunt with Prankster to help against Smeargle, something that was becoming extremely popular. Again, the team felt marginally stronger against the mirror, but much worse across the board, as Tornadus was especially bad against Miraidon + Ice Rider Calyrex compositions (where the speed control and damage into the occasional Volcarona would have been important).

Calyrex ShadowZamazenta CrownedChien PaoDragoniteAmoongussOgerpon Cornerstone

In the days leading up to the tournament, there were whispers of high-ladder teams using Dragonite in these compositions. I was curious because Dragonite was a lot more punishing against Shadow Rider Calyrex if I was able to force Terastalization, but it was basically useless against Zamazenta. In the end I didn’t end up testing it all that much, but it performed extremely well at Worlds so clearly it was very strong.

Calyrex ShadowZamazenta CrownedChien PaoRaging BoltAmoongussOgerpon Cornerstone

And so I ended up back at the same six Pokémon that I started with. At this point (much later than I should have) I had come to terms with the fact that:

  1. No team will have a good matchup against everything
  2. It is not possible to completely avoid needing to make reads, especially not in this format.

Raging Bolt felt safer compared to Dragonite, being able to use its priority attacks in the end game against a wider variety of Pokémon. Once again proving comfort is key, I was set on these 6 Pokémon and used the remaining days until the tournament for specific matchup preparation.

Days Before Worlds

Our Airbnb reservation began on Wednesday, but Carlos’s flight arrived on Tuesday. Luckily, living in Southern California, I was able to host him for the night. After work, I met up with him, Víctor Medina, and Antonio Sánchez, and we all got dinner. I brought Carlos back to my house, and we both immediately crashed.

Wednesday morning we got right to work practicing. Giovanni Cischke eventually joined us after his flight landed. By the end of the day, we were all feeling a little more confident, and I was able to narrow down the moves and EV spreads for my team. Chris Han met up with us (little did we know we would have 4 of the Worlds Top 32 prepping in my room) and we left to hang out at Víctor and Antonio’s hotel pool.

The next day was filled with check-in and Pokémon Center lines. After what felt like a longer day than the actual competition, we arrived at the Airbnb, checked our team submissions one last time, and tried to get some sleep.

The Team

▶️ Get the team’s paste here!

Calyrex Shadow

Still not much to say. I prefer the defensive capabilities and security that Focus Sash offers compared to the extra offense provided by Life Orb. Focus Sash allows it to accomplish the most without requiring resources from other Pokemon, facilitating the team’s trade-heavy nature. I chose Ghost Tera Type this time to have the ability to reach damage output comparable to Life Orb if I needed to. Encore offers strong late game pressure and gives the team a way to punish Protects (otherwise lacking setup, Urshifu, etc) and create checkmate scenarios.

Zamazenta Crowned

Dragon Tera Type was chosen because of the elemental resists it granted, specifically Electric for Miraidon. Other Tera Types, such as Water, Ghost, or even Fighting, as Yuma Kinugawa used in his team, could be considered, but I tested and practiced the most with Dragon Tera Type, and all of the gained resistances came up at some point during the tournament.

Full credit on the spread goes to Sebastian Liu Li. I chose Careful Nature because, to be completely honest, I could not find a way to consistently beat the Nasty Plot Life Orb Shadow Rider Calyrex compositions if Zamazenta would always faint to a +2 Psychic. Unfortunately, I faced zero Modest Calyrex over the tournament, but it was once again a comfort pick as that was what I had practiced the most with. Most common Pokémon in the format were still 2HKO’d by Body Press, a notable exception being Zamazenta with max Defense and high HP investment. However, Sword of Ruin helps offset this slight reduction in power. I believe the Special Defense investment came up in other ways throughout the tournament, so I do not regret the choice at all.

The Speed stat was chosen in an attempt to outspeed as many opposing Zamazenta as possible who did not commit to being extremely fast. Behemoth Bash was chosen to have consistent damage into Fairy-Tera Type Ice Rider Calyrex.

Offensive calcs

Calyrex Ice 4 Atk Zamazenta-Crowned Behemoth Bash vs. 244 HP / 0 Def Calyrex-Ice Rider: 96-114 (46.6 – 55.3%) — 62.5% chance to 2HKO
Incineroar +1 172 Def Zamazenta-Crowned Body Press vs. 228 HP / 188+ Def Incineroar: 168-200 (84.4 – 100.5%) — 6.25% chance to OHKO (It OHKOs with Sword of Ruin!)
Miraidon +1 172 Def Zamazenta-Crowned Body Press vs. 44 HP / 4 Def Miraidon: 102-121 (56.3 – 66.8%) — guaranteed 2HKO
Zamazenta Crowned
+1 172 Def Zamazenta-Crowned Body Press vs. +1 196 HP / 244+ Def Zamazenta-Crowned: 80-96 (41.6 – 50%) — 0.39% chance to 2HKO
+1 172 Def Sword of Ruin Zamazenta-Crowned Body Press vs. +1 196 HP / 244+ Def Zamazenta-Crowned: 104-126 (54.1 – 65.6%) — guaranteed 2HKO (It is a guaranteed KO after Ruination!)

Defensive calcs

Chien PaoZamazenta Crowned
252 Atk Sword of Ruin Chien-Pao Ice Spinner AND +1 244+ Def Sword of Ruin Zamazenta-Crowned Body Press vs. 164 HP / +1 172 Def Zamazenta-Crowned: 159-191 (84.5 – 101.5%) — 5.1% chance to OHKO
252 Atk Sword of Ruin Chien-Pao Ice Spinner AND +1 244+ Def Sword of Ruin Zamazenta-Crowned Body Press vs. 164 HP / +1 172 Def Tera Dragon Zamazenta-Crowned: 148-176 (78.7 – 93.6%) — guaranteed 2HKO
Calyrex Shadow +2 252+ SpA Life Orb Calyrex-Shadow Rider Astral Barrage vs. 164 HP / 76+ SpD Zamazenta-Crowned: 168-199 (89.3 – 105.8%) — 31.25% chance to OHKO
Miraidon 252+ SpA Choice Specs Hadron Engine Miraidon Electro Drift vs. 164 HP / 76+ SpD Zamazenta-Crowned in Electric Terrain: 160-190 (85.1 – 101%) — 6.25% chance to OHKO
Koraidon 252 Atk Life Orb Orichalcum Pulse Koraidon Close Combat vs. +1 164 HP / 172 Def Zamazenta-Crowned: 164-195 (87.2 – 103.7%) — 18.75% chance to OHKO
Flutter Mane 220 SpA Choice Specs Flutter Mane Moonblast vs. 164 HP / 76+ SpD Tera-Dragon Zamazenta-Crowned: 158-188 (84 – 100%) — 6.25% chance to OHKO

Chien Pao

Chien-Pao is still one of the favorite partners of Shadow Rider Calyrex and Zamazenta, but this Chien-Pao serves more of a utility-based role. I chose Poison Tera Type because of the resistances it provided against Fairy- and Fighting-type attacks. Sebastian suggested I consider other Tera Types such as Water or even Electric, because “with Poison Tera Type, [opposing Zamazenta] always Heavy Slam because it still 2HKOs through Tera. But with Water they will always Body Press, and I can pressure a hard swap into Calyrex.” I did not end up testing other Tera Types, though. Full credit on this spread goes to Sebastian, as well. 252 Speed EVs was chosen to outrun Modest Miraidon and, at worst, speed tie Timid Miraidon, as it was impossible to survive Electro Drift from either without investing way too many EVs. It also coincides with the meta shift to Modest Shadow Rider Calyrex and was helpful (although not game-breaking) in that matchup.

Defensive calcs

Miraidon
252+ SpA Hadron Engine Miraidon Electro Drift vs. 220 HP / 36 SpD Assault Vest Chien-Pao in Electric Terrain: 148-175 (80.8 – 95.6%) — guaranteed 2HKO
252+ SpA Choice Specs Hadron Engine Miraidon Volt Switch vs. 220 HP / 36 SpD Assault Vest Chien-Pao in Electric Terrain: 156-184 (85.2 – 100.5%) — 6.25% chance to OHKO
Calyrex Shadow 252 SpA Life Orb Calyrex-Shadow Rider Astral Barrage vs. 220 HP / 36 SpD Assault Vest Chien-Pao: 52-62 (28.4 – 33.8%) — 0.63% chance to 3HKO

Raging Bolt

Raging Bolt is a strong, bulky, all-around attacker that can pin low-HP Pokémon in the endgame with Thunderclap. Booster Energy was chosen to have slightly more damage amplification compared to Magnet, as well as provide the damage boost to Dragon Pulse. Few gameplans involve leading Raging Bolt, so the tradeoff of losing the boost upon switching does not come up frequently. The Speed stat was chosen in an attempt to outspeed the fastest Raging Bolt according to Pokémon Showdown usage stats by 2 points to account for speed creep, while still maintaining the offensive and defensive benchmarks.

Defensive calcs

Calyrex Ice 116+ Atk Calyrex-Ice Rider Glacial Lance vs. 148 HP / 60 Def Raging Bolt: 186-222 (84.9 – 101.3%) — 6.25% chance to OHKO
Chien Pao 252 Atk Sword of Ruin Chien-Pao Icicle Crash vs. 148 HP / 60 Def Raging Bolt: 186-222 (84.9 – 101.3%) — 6.25% chance to OHKO
Zamazenta Crowned +1 244+ Def Zamazenta-Crowned Helping Hand Body Press vs. 148 HP / 60 Def Raging Bolt: 178-211 (81.2 – 96.3%) — guaranteed 2HKO
Calyrex Shadow 252 SpA Life Orb Calyrex-Shadow Rider Helping Hand Astral Barrage vs. 148 HP / 4 SpD Raging Bolt: 195-230 (89 – 105%) — 31.25% chance to OHKO
Koraidon 252 Atk Life Orb Orichalcum Pulse Koraidon Close Combat vs. 148 HP / 60 Def Raging Bolt: 185-218 (84.4 – 99.5%) — guaranteed 2HKO

Ogerpon Cornerstone

Ogerpon was the team’s resident Volcarona check, as well as providing additional redirection. Taunt was chosen over a Grass-type move in order to help against Amoonguss, Smeargle, and Leech Seed Ice Rider Calyrex. Taunt also makes Sitrus Berry Brute Bonnet (such as on the World Champion team) somewhat winnable due to removing the necessity to knock it out to neutralize Spore. Otherwise, it would be an unplayable matchup since it is impossible to knock out Brute Bonnet in one turn if it holds Sitrus Berry. It outspeeds Pokémon at 150 Speed by 2 points (again to account for speed creep), which is a common Volcarona Speed stat and outspeeds neutral Nature 252 Spe Urshifu. Terastalizing Ogerpon is extremely rare and is almost exclusively a desperation play, as Terastalization gets much more value on other Pokémon on the team.

Defensive calcs

Urshifu Rapid 252+ Atk Tera-Stellar Urshifu-Rapid Strike Surging Strikes (3 hits) (1st Use) vs. 252 HP / 52 Def Ogerpon-Cornerstone on a critical hit: 156-186 (83.4 – 99.4%) — guaranteed 2HKO
MiraidonVolcarona
252+ SpA Hadron Engine Miraidon Volt Switch AND +1 36 SpA Volcarona Fiery Dance vs. 252 HP / 4 SpD Ogerpon-Cornerstone in Electric Terrain: 153-182 (81.8 – 97.3%) — guaranteed 2HKO
Flutter ManeKoraidon
252 SpA Flutter Mane Moonblast AND 196+ Atk Orichalcum Pulse Koraidon Flame Charge vs. 252 HP / 52 Def / 4 SpD Ogerpon-Cornerstone: 153-183 (81.8 – 97.8%) — guaranteed 2HKO

Amoonguss

Amoonguss is a key defensive piece of the team, providing redirection and sleep pressure while sponging multiple hits. I chose Sludge Bomb to allow Amoonguss to threaten some amount of damage itself, as Pollen Puff’s healing did not feel as important as before. In theory, Fairy Tera Type could disincentivize opposing Miraidon from clicking Draco Meteor to try to knock Amoonguss out. However, I did not Terastallize Amoonguss a single time over the tournament, and there were multiple instances where a different type, such as Water, would have been better. The Speed stat underspeeds minimum speed Ice Rider Calyrex, Iron Hands, and regular Ursaluna.

Defensive calcs

Ursaluna 252+ Atk Guts Ursaluna Facade (140 BP) vs. 244 HP / 236+ Def Amoonguss: 189-223 (85.9 – 101.3%) — 12.5% chance to OHKO
Calyrex Ice 252+ Atk Calyrex-Ice Rider Glacial Lance vs. 244 HP / 236+ Def Amoonguss: 186-218 (84.5 – 99%) — guaranteed 2HKO
Miraidon 252+ SpA Hadron Engine Miraidon Draco Meteor vs. 244 HP / 28 SpD Amoonguss: 193-228 (87.7 – 103.6%) — 25% chance to OHKO

Matchup Gameplans

A lot of this format comes down to getting leads correctly, or calling some key turns or 50/50 situations correctly. It is rare that there is a consistent, linear gameplan into many of the archetypes. I’ll outline possible leads and good general plans to keep in mind. In general, this team focuses on winning damage trades because almost every Pokemon on the team can both take hits and dish them back (due to natural bulk, Focus Sash or Sturdy, and non-standard defensive investment).

Calyrex ShadowZamazenta Crowned

Against Shadow Rider Calyrex + Zamazenta teams, learning which Zamazenta is faster quickly is key. If yours is faster, you threaten Ruination + Body Press. Zamazenta + Chien-Pao is a strong lead into both the Focus Sash and Life Orb compositions. In the Focus Sash Calyrex mirror, preserving Chien-Pao for the late game can be very helpful, and Amoonguss can be the difference maker. Against the Life Orb setup compositions, try to make trades as best as you can with the knowledge that your Zamazenta will most likely survive the +2 attack from Calyrex. If you can get Calyrex in range of Raging Bolt’s Thunderclap, then at worst it becomes a speed tie with your own Calyrex if they preserve redirection for the end game.

LunalaMiraidon

Against Lunala + Miraidon teams, Calyrex + Zamazenta or Chien-Pao + Zamazenta are solid leads across the board, but can get tricky if the opponent leads Whimsicott and Rapid Strike Style Urshifu. Zamazenta’s HP must be preserved as it is the best way of dealing with Ursaluna. Do not let them sweep through in Trick Room, or set up a second Trick Room. If they lead Lunala + Miraidon, you must call whether they Electro Drift the Zamazenta or Volt Switch off of the partner.

Calyrex IceMiraidon

Calyrex Shadow + Zamazenta is a safe lead into most leads from Ice Rider Calyrex + Miraidon teams. Try not to get into a position where you have Zamazenta on the field without anything to threaten Amoonguss. If they lead Miraidon + Urshifu, they are forcing a call on turn 1 of whether or not they will Aqua Jet + Electro Drift Calyrex. Ogerpon, Chien-Pao, and Amoonguss are all good in the back.

Calyrex IceKyogre

Chien-Pao + Zamazenta or Zamazenta + Ogerpon are strong leads into almost anything Ice Rider Calyrex + Kyogre teams can do. If they have Choice Scarf Urshifu, then you may need to play it slightly differently with Amoonguss. Between Wide Guard, Sturdy, Protects, and your own Amoonguss, you can stall out the Trick Room or Tailwind and clean up with Calyrex. Behemoth Bash is extremely important here.

Calyrex ShadowMiraidon

Against the Shadow Rider Calyrex + Miraidon setup compositions with Clefairy and Volcarona, you can lead either Chien-Pao + Zamazenta or Zamazenta + Ogerpon. The most important part of the gameplan is that you cannot let them get in a position to knock out Ogerpon before you knock out their Volcarona.

Sun-style teams

Calyrex IceKoraidon / Calyrex ShadowKoraidon / LunalaKoraidon / Calyrex IceGroudon

The leads against these styles of teams are often very similar. Zamazenta + Ogerpon is very safe across the board because you offer redirection against Flutter Mane + Koraidon offense, Taunt against Smeargle, Brute Bonnet, or Ice Rider Calyrex, or strong Rock-type damage into Chi-Yu. Raging Bolt can be brought in the back for priority damage and another soft check for Chi-Yu, or Amoonguss can be brought for additional redirection and a Trick Room response. These matchups can be difficult to recover from after an early deficit, so try to avoid falling behind without trading as well as you can.

Tournament Run

I typically don’t like to eat a huge breakfast on tournament days, so I grab the yogurt and coffee I bought the night before and try to get more alert and ready for the long day ahead. I Uber to the venue and after watching the opening ceremony performance, I sit down and take a look at my Round 1 opponent.

At the time of writing this, the exact turn by turn playback of some of the individual games has already gotten a little fuzzy. If some of the details are missing or incorrect I apologize in advance.

Day 1 Swiss rounds

Day 1 summary: 6-2 (13-6) — Advancing to Day 2!

I didn’t feel like I had played the absolute best, but I was super excited to make Day 2 of a tournament as stacked as the World Championships. After getting dinner with a group of friends and taking a quick look at the teams that made Day 2, I dozed off while my friends watched some of the streamed matches from Day 1 at our Airbnb. They woke me up when everyone went to sleep, and I went to my room and actually went to bed, excited for the day ahead.

Day 2 Swiss rounds

Day 2 Swiss rounds summary: 2-0 (4-0)
Final Swiss result: 8-2 (17-6)
— Advancing to Top Cut!

I had Top Cut the World Championships for the first time! I was on cloud 9. Carlos Cabal was at the table next to mine, and he had also won his win-and-in. We give each other a quick dap and hug and go celebrate for about 30 seconds with the rest of our friends, but then we’re back to the moment: the most important part of the tournament has yet to play. We take the rest of the time until the bracket is posted discussing gameplans for who we could expect to play in Top Cut.

Top Cut

Top Cut summary: 1-1 (3-3)
Final total result: 9-3 (20-9)
— Finished in Top 16!

Final Words

It’s a bittersweet ending to the World Championships, but I am still incredibly proud of reaching Top Cut for my first time, and even winning a Top Cut round. It will be hard to top the feeling of seeing my local friends and family supporting me at the tournament in person, and it will be even harder to top the feeling of watching Gio win with all of my friends in the VGC community. The friendships and community are the best parts of this game, and I truly cherish every friend I have here.

I’ve said my shoutouts but once more for good measure. Shoutout to my friends and family for coming to watch, many of them their first time spectating a tournament. Shoutout SebastianCarlos, and Gio for help with the team, EV spreads, preparation, and just being amazing friends. Shoutout Team Z for always supporting me even when I’m at my lowest.

My performance, as well as my friends’, has lit a fire inside me I didn’t really even know I had. I hope to do even better next year in San Francisco – home state advantage hasn’t failed me yet.

Until next time, I hope you enjoyed the report!

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